loading SAVES!

This commit is contained in:
2026-06-24 18:22:04 -04:00
parent b86b3af5a3
commit 8e11460655
2 changed files with 31 additions and 3 deletions

View File

@@ -14,6 +14,10 @@ class App:
return
screens.house(self.save)
def enter_save(self, save):
self.save = save
self.game()
def run(self):
# Intro
if not self.debug:
@@ -24,7 +28,8 @@ class App:
# Main Menu
while True: # forEVER!... forEVER!... forEVER!... forEVER!...
match ui.select(
f"Welcome to {content.GAME_NAME}!", ["New Game", "Credits", "Exit"]
f"Welcome to {content.GAME_NAME}!",
["New Game", "Load Game", "Credits", "Exit"],
):
case "Exit": # :(
print("bye.")
@@ -48,5 +53,23 @@ class App:
print("Saving...")
persistence.save(save)
print("Save complete.")
self.save = save
self.game()
self.enter_save(save)
case "Load Game":
saves = persistence.list_saves()
if not saves:
print("You have no savefiles available to load.")
continue
save_name = ui.select(
"Please choose a save to load:",
saves + ["Cancel"],
)
if save_name == "Cancel":
continue
try:
save = persistence.load(save_name)
except persistence.json.JSONDecodeError:
print(
"There was an error loading your savefile, it may be corrupt :("
)
continue
self.enter_save(save)