Make it easy to change name of game later on, savegame will still use Whiskerbound to not break stuff though
This commit is contained in:
4
game.py
4
game.py
@@ -99,7 +99,7 @@ class Game:
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title()
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if os.path.exists("WEB_VERSION"):
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print(
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"This is a web version of Whiskerbound, saving/loading is disabled. As soon as you quit this page, your savefile is gone.\nAlso, to anyone outside of Germany, this game is running on a cheap VPS I got, the company didn't have any US locations available, so I had to get a Germany one, sorry for the high ping (I also have to deal with it, I'm in the US)\nPls don't hack this"
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f"This is a web version of {data.text.GAME_NAME}, saving/loading is disabled. As soon as you quit this page, your savefile is gone.\nAlso, to anyone outside of Germany, this game is running on a cheap VPS I got, the company didn't have any US locations available, so I had to get a Germany one, sorry for the high ping (I also have to deal with it, I'm in the US)\nPls don't hack this"
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)
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print(
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"Just a recommendation, don't press any keys with CTRL, it will probably break something. If something weird happens, reload."
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@@ -142,7 +142,7 @@ class Game:
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options.insert(0, "Load Game")
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if not os.path.exists("WEB_VERSION"):
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options.append("Quit")
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print("Welcome to Whiskerbound!")
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print(f"Welcome to {data.text.GAME_NAME}")
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choice = ui.select("Please choose an option", choices=options)
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if choice == "New Game":
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