mod management

This commit is contained in:
2026-07-26 11:37:52 -04:00
parent 41afbc53dc
commit 4f802ca298
2 changed files with 179 additions and 1 deletions

116
src/content.rs Normal file
View File

@@ -0,0 +1,116 @@
use std::path::Path;
pub struct ModEntry {
pub filename: String,
pub enabled: bool,
pub id: String,
pub name: Option<String>,
}
#[derive(serde::Deserialize)]
struct FabricModJson {
id: String,
#[serde(default)]
name: Option<String>,
}
fn read_mod_meta(jar_path: &Path) -> Option<(String, Option<String>)> {
let file = std::fs::File::open(jar_path).ok()?;
let mut archive = zip::ZipArchive::new(file).ok()?;
let entry = archive.by_name("fabric.mod.json").ok()?;
let meta: FabricModJson = serde_json::from_reader(entry).ok()?;
Some((meta.id, meta.name))
}
fn entry_from_name(dir: &Path, name: String) -> Option<ModEntry> {
let jar = dir.join(&name);
let enabled = if name.ends_with(".jar") {
true
} else if name.ends_with(".jar.disabled") {
false
} else {
return None;
};
let (id, pretty) = match read_mod_meta(&jar) {
Some(info) => info,
None => {
let base = name
.strip_suffix(".disabled")
.unwrap_or(&name)
.strip_suffix(".jar")
.unwrap_or(&name)
.to_string();
(base, None)
}
};
Some(ModEntry {
filename: name,
enabled,
id,
name: pretty,
})
}
pub fn list(dir: &Path) -> anyhow::Result<Vec<ModEntry>> {
if !dir.exists() {
return Ok(Vec::new());
}
let mut mods = Vec::new();
for e in std::fs::read_dir(dir)? {
let name = e?.file_name().to_string_lossy().to_string();
if let Some(entry) = entry_from_name(dir, name) {
mods.push(entry);
}
}
mods.sort_by_key(|m| m.filename.clone());
Ok(mods)
}
pub fn disable(dir: &Path, item: &str) -> anyhow::Result<()> {
let entries = list(dir)?;
let entry = entries
.iter()
.find(|m| m.id == item || m.filename == item)
.ok_or_else(|| anyhow::anyhow!("no mod matching {item}"))?;
if !entry.enabled {
println!("{item} is already disabled");
return Ok(());
}
let new_name = format!("{}.disabled", entry.filename);
std::fs::rename(dir.join(&entry.filename), dir.join(&new_name))?;
Ok(())
}
pub fn enable(dir: &Path, item: &str) -> anyhow::Result<()> {
let entries = list(dir)?;
let entry = entries
.iter()
.find(|m| m.id == item || m.filename == item)
.ok_or_else(|| anyhow::anyhow!("no mod matching {item}"))?;
if entry.enabled {
println!("{item} is already enabled");
return Ok(());
}
let new_name = entry.filename.strip_suffix(".disabled").unwrap();
std::fs::rename(dir.join(&entry.filename), dir.join(new_name))?;
Ok(())
}
pub fn delete(dir: &Path, item: &str) -> anyhow::Result<()> {
let entries = list(dir)?;
let entry = entries
.iter()
.find(|m| m.id == item || m.filename == item)
.ok_or_else(|| anyhow::anyhow!("no mod matching {item}"))?;
std::fs::remove_file(dir.join(&entry.filename))?;
Ok(())
}
pub fn add(dir: &Path, source: &Path) -> anyhow::Result<()> {
if !source.is_file() {
anyhow::bail!("not a file: {}", source.display());
}
let filename = source
.file_name()
.ok_or_else(|| anyhow::anyhow!("invalid source path"))?;
let dest = dir.join(filename);
if dest.exists() {
anyhow::bail!("a mod named {:?} already exists", filename);
}
std::fs::copy(source, &dest)?;
Ok(())
}

View File

@@ -2,6 +2,7 @@
compile_error!("UML only supports Linux."); compile_error!("UML only supports Linux.");
mod auth; // this is painful, ai helped a bit btw (i try to use ai as little as possible, but this part's just ANNOYING) mod auth; // this is painful, ai helped a bit btw (i try to use ai as little as possible, but this part's just ANNOYING)
mod content;
mod download; mod download;
mod fabric; mod fabric;
mod instance; mod instance;
@@ -31,6 +32,25 @@ struct Cli {
enum LoaderKind { enum LoaderKind {
Fabric, Fabric,
} }
#[derive(Subcommand)]
enum ModVerb {
List,
Add {
path: PathBuf,
},
Enable {
item: String,
},
Disable {
item: String,
},
#[command(alias = "remove")]
Delete {
item: String,
},
}
#[derive(Subcommand)] #[derive(Subcommand)]
enum Command { enum Command {
/// Launch an instance /// Launch an instance
@@ -42,6 +62,12 @@ enum Command {
// #[arg(long)] // #[arg(long)]
// offline: bool, // offline: bool,
}, },
/// Manage things inside instances (mods, worlds, etc...)
Instance {
name: String,
#[command(subcommand)]
action: InstanceAction,
},
/// Manage instances /// Manage instances
Instances { Instances {
#[command(subcommand)] #[command(subcommand)]
@@ -50,7 +76,13 @@ enum Command {
/// Open an instance folder /// Open an instance folder
Folder { name: String }, Folder { name: String },
} }
#[derive(Subcommand)]
enum InstanceAction {
Mods {
#[command(subcommand)]
verb: ModVerb,
},
}
#[derive(Subcommand)] #[derive(Subcommand)]
enum InstanceCmd { enum InstanceCmd {
/// Create a new instance /// Create a new instance
@@ -226,6 +258,36 @@ fn main() -> anyhow::Result<()> {
&game_version, &game_version,
)?; )?;
} }
Command::Instance { name, action } => {
if !is_valid_name(&name) {
anyhow::bail!("invalid instance name: {name:?}");
}
let mods_dir = instances_dir.join(&name).join("mods");
match action {
InstanceAction::Mods { verb } => match verb {
ModVerb::List => {
let mods = content::list(&mods_dir)?;
if mods.is_empty() {
println!("No mods installed.");
} else {
for m in content::list(&mods_dir)? {
let display = m.name.as_deref().unwrap_or(&m.id);
if m.enabled {
println!("{display} ({})", m.id);
} else {
println!("{display} ({}) (disabled)", m.id);
}
}
println!("Make sure to specify mods by the ID.");
}
}
ModVerb::Add { path } => content::add(&mods_dir, &path)?,
ModVerb::Enable { item } => content::enable(&mods_dir, &item)?,
ModVerb::Disable { item } => content::disable(&mods_dir, &item)?,
ModVerb::Delete { item } => content::delete(&mods_dir, &item)?,
},
}
}
} }
Ok(()) Ok(())
} }